Tags : computational photography

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Apr 03, 2012

The Digital Chameleon Principle: Computing Invisibility by Rendering Transparency

Post @ 10:38:10 | computational photography

In 2007, I was thinking of rendering transparency by building a prototype with a light field acquisition (camera array) piped to a light field renderer (projector array). I wrote a column in CGA.
digitalchameleon.png

How crazy or realistic is this idea? Well, I suggest you to look at that video for convincing you that it is not so SciFI:


Frank.